C# 内存模型

在 C# 的语言规范中 ECMA-334,对于Volatile关键字的描述:

15.5.4 Volatile fields
When a field-declaration includes a volatile modifier, the fields introduced by that declaration are volatile fields. For non-volatile fields, optimization techniques that reorder instructions can lead to unexpected and unpredictable results in multi-threaded programs that access fields without synchronization such as that provided by the lock-statement (§13.13). These optimizations can be
performed by the compiler, by the run-time system, or by hardware. For volatile fields, such reordering optimizations are restricted:

  • A read of a volatile field is called a volatile read. A volatile read has “acquire semantics”; that is, it is guaranteed to occur prior to any references to memory that occur after it in the instruction sequence.
  • A write of a volatile field is called a volatile write. A volatile write has “release semantics”; that is, it is guaranteed to happen after any memory references prior to the write instruction in the instruction sequence.

简单来说,对于常规字段,由于代码优化而导致指令顺序改变,如果没有进行一定的同步控制,在多线程应用中可能会导致意想不到的结果,而造成这种意外的原因可能是编译器优化、运行时系统的优化或者因为硬件的原因(即CPU和主存储器的通信模型)。可变(volatile)字段会限制这种优化的发生,在这里引入两个定义:

  • 可变读: 对于可变字段的读操作会获取语义。即,其可以保证对于可变字段的内存读取操作一定发生在其后内存操作指令的前面。进一步解释,与 Thread.MemoryBarrier 类似,获取语义会保证在读取可变字段指令前的指令可以跨越它出现在它后面,但是相反地,在它后面的指令不能跨越它出现在它的前面。例子:
  • 可变写: 对于可变字段的写操作会释放语义。即,其可以保证对于可变字段的写操作发生在其前面指令执行之后,但是在它之后的指令可以跨域它提前执行。
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